class BomberWAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=0
     MaxAmmo=2
     InitialAmount=2
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
     ItemName="Bomber Ammo"
}
